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Much of my career has been spent in ambiguous spaces, and so I’ve grown adept at creating, organizing, and maintaining all the processes that make UX Research run like a well-oiled machine, while also setting the foundation for scalability.
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I. The First 30 Days
Gather data to craft a research strategy
I love to hit the ground running, but I also love to have a strategy in place. In the first 90 days of a new company, I do my best to try to accomplish the following tasks:
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Week | Goal | Activities |
Weeks 1 + 2 | Understand the company and space I’m in | - Understand my vertical(s) business models
- Launch an internal skills survey
- 1:1 stakeholder interviews
- Observe how things work
- Audit: Review existing UXR tools + past research |
Weeks 3 + 4 | Get a high-level understanding of current user experience | - Heuristic Analysis of the current experience(s)
- Initial User Interviews
- Define level of UX Maturity |
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See Process for Weeks 1 + 2
Activity: Stakeholder Interviews + Team Mapping
Stakeholder Interviews are crucial whenever I enter a new space. For me, they give me a better understanding of the company, the people working there, the projects they’re working on, and how their work may overlap the work of others. During these, I try to identify the following:
- Potential areas of UXR opportunity
- How I can best support these stakeholders/how do I make research accessible to them
- Any obstacles that may arise when conducting UX Research in their space
- and more
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Activity: Lean Canvas Model
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Filling out Lean Canvas Models with product owners, product managers, and executives allow me to align research with any strategic goals they may have. Communication is so important, so much so that I say that about 50% of my role is collaborating with stakeholders to efficiently run campaigns that will have a true impact on their products.
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Activity: Tool Audit
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Conducting a tool audit gives you a great understanding what tools are available, and what sort of research you conduct. But, more importantly, cutting out scarcely used tools saves you money. Whenever I enter a new space, I recommend running a tool audit, cutting the fat, and redirect those funds towards incentives to attract high quality research participants.
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Activity: Internal Skills Survey
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Running an internal skills survey allows me to gauge, early on, what areas of research the team needs further education on. One of the biggest obstacles at a new non-tech company is that a good amount of the team don’t understand what you do, and since I love everything UX, I don’t mind teaching it to my teammates, giving a solid foundation for research to scale on an enterprise level.
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See Process for Weeks 3 + 4
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Activity: Initial Heuristic Evalutions
As a researcher, I need to acquire a deep knowledge of the products I’ll be conducting research for. Conducting Heuristic Evaluations allows me 1) evaluate the product on an in-depth level, understanding it as a user would and 2) allows me to recommend quick wins based on UX best practices.
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II. The First 60 Days
Turning learnings into a vision and mission
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Week | Goal | Activities |
Weeks 5 + 6 | Quick fixes and setting up a centralized location for research | - Highlight what UXR tools can be removed from our tool stock, and what tools could be better utilized
- Create a centralized place for insights (research repository)
- Define clear taxonomy and naming conventions for insights |
Weeks 7 + 8 | Identify core objectives for long-term UXR strategy | Define core focus areas for UX Research for the next year. Take, for example:
- Mapping out customer journey maps for each our segments
- Get an in-depth understanding of users’ mental models
- Democratize research across the company and make it scalable
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See Process for Weeks 5 - 6
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Activity: Cleaning out the tool shed
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If things have gone as a plan, a tool audit has already been conducted. This would be the time when pitching the idea to relevant parties would occur.
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Activity: Choosing a centralized place for research
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One thing I’ve run into with companies who are still growing in the UXR practice is that their files are often everywhere—One Drive, Confluence, Teams—so I always suggest starting the process on building a research repository if one doesn’t exist.
The research repository would be built according things like amount of data to store, whether stakeholders want immediate access, pre-determined taxonomy and more.
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See Process for Weeks 7 - 8
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Activity: Identifying UXR’s Core Objectives
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So, at this point we’ve conducted stakeholder interviews, familiarized ourselves with each vertical and each product in that vertical.
We’ve identified our UXR mission based on the above mission and have chosen a place that will serve as the single source of truth for research. Now that we’ve gathered that data, we conduct a gap analysis—where we are, where we want to be, and how we’re gonna get there.
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III. The First 90 Days
Creating and socializing long-term UXR Plans
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Week | Goal | Activities |
Weeks 9 + 10 | Solidify UXR process and how it will communicate with Data, Dev, Marketing, Product and so on | - Map out UXR process company wide
- Create research testing templates
- Create research presentation templates
- Present process to stakeholders |
Weeks 11 + 12 | Create a present a 1 year plan for UX Research and identify how and where scalability can happen | - Socializing UXR strategy
- Setting up sessions so non-researchers can learn more and give them the tools to conduct non-strategic UX Research themselves |
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See Process for Weeks 9-10
Activity: Solidifying UXR Process across the company
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I love visuals and I love knowing exactly what’s expected of me and when. That’s why I try my best to take all the information I’ve gathered and put it into an easily digestible format that can then be shared to all the team, and that will serve a reference point for all oncoming teammates.
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One of my main goals as a researcher to foster transparency and collaboration as much as possible, because knowledge doesn’t mean anything if it can’t be communicated.
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See Process for Weeks 11 - 12
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Activity: Creating Templates for non-strategic research
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Scalability. Creating easy-to-use templates for designers to use to conduct non-strategic research like usability tests or preference testing, allows for more teammates to evangelize research across the company. That, and it gives a lot of valuable time back to UXR to conduct deep research like understanding customer journey maps, jobs-to-be-done and more.
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Activity: Presenting a 1 year plan
All the data gathered and all the framework building has led to what I consider an invaluable deliverable for an organization: A 1-year Research Plan that:
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- Aligns with business goals
- Allows the entire company to understand what is coming up and when (less putting out fires 🔥🚿)
- Allows UXR to prep ahead of time and conduct research according to best practices
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